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Ultima Online

Origin Systems· Electronic Arts· 1997· PC
RPGFantasyBusinessSandboxOpen world

Ultima Online is the product of Richard Garriott's idea for a fantasy game involving several thousand people who can all play in a shared fantasy world. It is responsible for grandfathering the genre of the MMO, and showing the industry that MMO's were the next era of gaming.

Ultima Online screenshot 1Ultima Online screenshot 2Ultima Online screenshot 3Ultima Online screenshot 4Ultima Online screenshot 5
13Viewers per streamer
12Live streamers10 in English
161People watching
#7Your spot at 10 viewersof 13

When to stream this

Most room so far around 9pm UTC 7 viewers per streamer.

11 of 24 hours measured over 1 day. The rest fill in as they are seen. Counts ignore each category’s biggest stream, so one star can’t make an empty hour look busy. Times in UTC until your clock loads.

Where to buy

All plain links straight to the official stores. Some will become affiliate links later, and they’ll be marked with a ♥ when they are — you’ll always be able to tell, and the unmarked ones will always be there.

Audience vs competition

Daily averages since 4 September 2026

Building something gnarly — tracking started 4 September 2026.

Who you're up against

Biggest streams of 12 live right now

What players and critics say

67Critics1 outlets

Streamer reviews

Not open yet. When it is, reviews will answer what critics can't: does chat engage, can you talk while playing, is there DMCA-risky music, does it produce clips. Only from accounts we can verify actually streamed it.

Details

Released
Sep 24, 1997 · 29 years ago
Time to finish
Playing on Steam
Price
Modes
Massively Multiplayer Online (MMO)
Biggest stream
68 (42% of the category)
Typical stream
7 viewers (median)
Count accuracy
Exact — every live stream counted

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Updated Sep 4, 2026, 9:54 PM UTC